Over a 3 month period I was commissioned to work on a student project called The Eternal Exodus. My role was to make the VFX for their game and here are some VFX pieces I wish to highlight. My goal was to make effects that would enhance the gameplay and enrich the environment, particularly the tornado which acts as a dynamic play area and shrinks if players do not kill enemies quick enough.
Try the game here!
https://logic-labyrinth.itch.io/eternal-exodus
VFX Showcase